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Industry committee  We need a small team per platform. We have a core team for the main game. Yes, we spend, my God.... Usually it's worth it for a platform, though. Importing is not like developing from scratch. It's worth it to do that, and it's technology that's worth being used. I'm sorry, Mr.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  The danger is real and it's increasingly present. We can feel it. Before, we used to say that the salaries were low in China and India, but they were not creating.... You know the kinds of prejudices we can have. Nowadays, it happens more and more that I lose a contract because I was too expensive compared to them.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  Yes. One of the things we're confronted with, for example, in Quebec City, is that there's Activision, which is the number one video game developer in the world, and Ubisoft is across the street. They have much deeper pockets than we do. We create an environment in which we get free fruit in the morning; we get massages during business hours; we are flexible.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  There is not a doubt that that fund helped many businesses. I am thinking of QuébéComm, which produced the shows of Madonna and Céline Dion, for instance. QuébéComm received funding from the FTQ Solidarity Fund. There is no doubt that this was a help. Of course, we could talk about ideology, but at a certain point, we can set that aside and simply observe that from a mathematical point of view, either jobs are created or they are not.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  I think the day we have our own brands, we won't need as many subsidies. Garfield doesn't need subsidies. Mickey Mouse doesn't need subsidies. We need to create our own Canadian brands. Another point is, I think that if the government does that, at least from what I know in Quebec, it's because it pays.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  We're increasingly competing, strangely, with database companies, major consultants like CGI, or firms like that. They're after increasingly the same data managers as we are. These people are becoming increasingly rare. It's important to promote those jobs because there's actual growth in our industry.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  In Quebec City it's about 1,500, and Montreal is about 10,000 and something. Montreal is the biggest one. There may be 15,000 in Montreal. If you count interactive things, not just games but websites and everything, it's much bigger than that. Sometimes we hire the same people, too.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  Jobs, yes.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  Yes, certain plans that were in the works could not be brought to fruition, but we continue to do a lot of R&D; despite that. We have a 30-person team that works on that. That represents almost 10% of our workforce. However, we could possibly do more.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  Yes, that's what it is. In other games, you'll be able to play the first six levels. If you want to play the whole game, you'll need to unlock the other levels and you'll have to pay for that. There are many models like that.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  We have engines for mobile games. Then we'll program.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  We call it porting. We port a game from a platform to another. We have another engine that will use the code and change or transform the code into that other platform. As well, we need communication capabilities, because we want them to communicate, but sometimes the game will be different.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  They go to the Apple store.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  They go to the Google store. One of the keys things—and it's happening right now to one of our brands for preschoolers, CosmoCamp. You want to be featured as one of the top 10 games. If you manage to convince them to feature you, then people will see you when they go to the game, but if you're number 375, nobody will ever hear about you.

February 24th, 2014Committee meeting

Pierre Moisan

Industry committee  You progress. You always have a choice. Most games will have the same system. You can play if you want—some games will let you play—but it will take you so long that you'd rather take a power-up, as we call it, so that you'll be stronger and you'll save time. That's very important.

February 24th, 2014Committee meeting

Pierre Moisan