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Industry committee  Just on a quick note, some of you have mentioned visiting different studios and such. If any of you are in Montreal, by all means you're welcome to look up and visit Execution Labs and see our workspace. Also to the clerk, I can make an introduction to GRAND, which a few of the

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  The context is.... I mean, what they're measured on primarily is job creation. That's not just DFATD. I think that many arms of government are really just looking at that as the sole metric to measure themselves against. That may be relevant when you're talking more about old ind

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  Yes, 50 to 60 years old. Again, Mr. Holder kind of created a bit of a stereotype there in terms of 22-year-olds and jeans—well, we all wear jeans—but the average age of the worker in the industry is about 30 and the average age of a gamer today is about 35. The demographics are q

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  We've only been around for one year and we've touched eight different teams.

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  We're the only ones doing it in the world. No one else is doing what we do anywhere in the world.

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  I'm not sure how I should respond to that.

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  We were inspired by other incubators and accelerator programs from around the world, for example, Y Combinator's a very popular accelerator in Silicon Valley, Communitech here in Waterloo. Those incubators are generally all encompassing, meaning it's technology—

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  We saw a gap to do that kind of role specifically and only for the game industry.

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  That's a very difficult question to answer with any degree of certainty. There's a great book, however, called the The Innovator's Dilemma, that was written by a Harvard professor about 10 or 12 years ago. It has nothing to do with games. It's about innovation and technology. T

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  —at that level.

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  I would say balanced, more balanced.

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  We consider incubation as going from initial concept to a shippable product. If I have an idea for ninjas on the moon or whatever, it should take roughly six months to—

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  Correct. We have experienced developers, who often are working at some of the larger studios—

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  They come from all over Canada.

February 26th, 2014Committee meeting

Jason Della Rocca

Industry committee  No. We can only take folks who are legally allowed to be paid in Canada. We have immigration issues that are completely separate and that I don't think are solvable, but that's a whole other discussion. But no, it's primarily Canadians or—

February 26th, 2014Committee meeting

Jason Della Rocca