I would add, as a quick comment, that six out of the ten highest-selling video games in 2006 did not involve any kind of violence. There's a whole new area of serious games that have a whole different aspect. So the notion that video games are made up of only violent first-person shooters is not true anymore. The industry has developed. The thing is that Canada has the capacity, as demonstrated by the international success of these video games, to create uniquely Canadian content in a very viable way. We have world-class people here who could work on issues that are relevant and important to Canadians. The most important thing is that they want to. Everyone would like to do this, but again, there isn't the opportunity at this point.
On March 14th, 2007. See this statement in context.