Absolutely. Essentially, it's critical that ISPs have safe harbours, and when they are not promoting or actively inducing infringement that they have an opportunity to escape liability. They shouldn't be liable for merely acting as conduits.
We are particularly sensitive to this issue, because as much as we are producers of content, we're also platforms. Microsoft has Xbox LIVE Arcade, Sony has the PlayStation network and so forth, and we are the ones who would receive these notices in the event that infringing content was made available. With the rise of user-generated content and the way that we, as an industry, have worked to kind of actually incorporate this kind of user content itself into games, it makes us very alive to these issues.
This is why we're strongly in favour of a safe harbour, but one with the appropriate conditions on it, which would essentially actively provide appropriate incentives for the industries to come together and work together to develop solutions that benefit all stakeholders. Those are actually the kinds of solutions we've been seeking. Because of the state of copyright, we've been in a bit of a deadlock, and we're looking to try to actually break through that.