Again, I'll respond in English.
Following the 2009 ITMP decision, Rogers decided that it would throttle upstream traffic for a time, BitTorrent traffic. Unfortunately that had an impact on some gaming applications, because they too were using peer-to-peer technology. As a result, some of the gamers got aggravated. The net neutrality activists got motivated. The commission decided to investigate, and Rogers dealt with a number of complaints, particularly around games like World of Warcraft, which require a very fast response time. We dealt with those complaints.
We ultimately abandoned our throttling in 2012 because we were able to build more capacity into the network. Since then the complaints have slowed to a trickle.
We addressed a very specific issue that people were concerned about at the time.