Thank you for your question. I will answer in English.
When our industry really began to grow in 1997 after the investments of Ubisoft in Montreal, and the further investments of the other video game studios that subsequently invested, there was a lot of talent available, both creative talent and technical talent, who wanted to work in the video game industry. The economy was not the same as it is today.
Keep in mind that we've grown considerably over the last 20 years, to the point where we're now one of the biggest video game industries in the world. Quebec itself is one of the most important video game hubs in the world. Quebec and Canada represent more than 50% of the total employment in our industry.
It is a major hub, but the issue is that as our industry has grown, we have simply outgrown the number of people we are able to find within that 5-to-15-year experience range. We don't have a problem finding highly skilled junior talent, for the most part. The problem is that we don't always have jobs to offer the new graduates because we're missing the jobs in the 5-to-15-year experience realm that are needed before we even start to look at juniors.