It comes down to quality and qualifications. There is almost literally a lineup of gamers outside the door of Ubisoft who are knocking, wanting to go in. Are those the people who you can have work on a $100-million franchise? Again, it goes back to my analogy of the film industry. How many people go to Hollywood wanting to make movies and have the skills or aptitudes to do it with any degree of skill?
It's one of the challenges of the game industry that it's so driven by passion, yet it is an extremely difficult skill set to learn, this mix of art and science. Passion alone is not sufficient to get the job done.