I want to elaborate on the second part of what Nathalie was saying.
You talked about the real challenges being at the mid-level and senior management side. I'm just going to take a guess that part of the challenge is that people who are really good at designing games, once they get up to that level, need some business experience as well. You're talking probably about management, human resources, and some of those things. They may not have those same skills. Is that part of the challenge? Do you need a much more comprehensive skill set at that point?