The situation is probably different for start-up companies, but for subsidiaries of large corporations like ours, those incentives are very important because we are taking huge risks by developing video games, as we don't know whether they will sell. Their development takes several years, and that requires large investments. Some games don't work out at all. As in the movie industry, some of our products flop.
Those incentives are very important because they enable companies to take risks. Our industry, which is creative and innovative, must take risks.