I don't think that the French would agree with you. At first, the French industry had access to a very talented workforce and had a solid pool of businesses. Over the past few years, the industry has been split into two sectors. Why did we choose to set up in Canada? Because Canada, especially Montreal, has a good pool of artistic talent. As Jason was saying, not only programming and technology go into the making of video games. Artistic work is also involved. The artistic component is very important. In North America, we found a good pool of artists in Montreal, along with a vibrant cultural scene, five universities in the same city, and a French-speaking workforce that is also bilingual. So Montreal was our first choice. Moreover, thanks to tax credits, operational costs seemed very competitive to us.
On February 26th, 2014. See this statement in context.