I'd like to thank our guests, both on video and in live production here, in representing the various aspects of your industry.
I find it really fascinating. I heard Ms. Stiles and Mr. Peacock mention that Canadian actors have some $2 million in earnings in video-related acting. Ms. Stiles, you mentioned Gravity. I think Sandra Bullock made $20 million herself for that movie. I just find it kind of a bizarre connect.
Mr. Benoit, perhaps I could start with you. You seem lonely over there, so if you don't mind, I'd like to ask you a couple of questions.
By the way, I think you were the only one of all our guests who actually paid some compliments to the Government of Canada in some meaningful way. I only say it from the standpoint that it's always easy, I find, in these kinds of representations to say, “Here's what we want. Here's what we need”. Ears get bigger and more open if you first say, “Well done.” It's just a thought. If I went to an actor and said, “Bravo”, they'd probably be a little more receptive when I asked them for a coffee or something. I'm just saying something like that.
Mr. Benoit, you talked about 3-D animation. That was one of the first comments you made. I was struck when ACTRA was here in terms of their role, and I found that very interesting.
Where does 3-D fit into all of this? I'm trying to get a sense from you. Is that the big lead in digital gaming? Could you help me understand the role of 3-D in the industry?