Thank you, Mr. Chair. Also, thank you to the committee for inviting us to today's meeting and for this opportunity to speak with you.
I would like to speak to you about some of ESDC's labour market programs that can help address the evolving skills needs of the entertainment software industry.
While Canada has had a good job creation record in recent years, challenges remain, as many Canadians are still out of work or underutilized at a time when employers are concerned about skills and labour shortages in certain sectors and regions.
While shortages are not universal, there is evidence of skill shortages in certain regions and sectors; including some occupations in the entertainment software industry.
These are complex issues and require collaborative efforts by government, the education and training sector, businesses and other key stakeholders to be addressed.
While addressing labour market challenges has been a long-standing objective of the ESDC, the government has recently announced measures to tackle these types of skills pressures in high-demand fields by focusing in three areas: first, transforming the skills training to better reflect labour market needs; second, training the workforce of tomorrow; third, ensuring Canadians have the first chance at available jobs.
As part of our work to transform skills training to better reflect labour market needs, we are in the process of transforming the labour market agreements, which expired on March 31, to new six-year Canada job grant fund agreements. As part of these new agreements, the government introduced the Canada job grant, which will be rolled out beginning July 1, 2014. The grant will be available to all private and non-profit businesses with a plan to train Canadians for a new or better job. Under the grant, employers will pay one-third of the cost of training, while the federal government will pay the other two-thirds. Small businesses can also benefit from flexible arrangements, such as the potential to count wages as part of their contribution. The grant could be used to help Canadians get the short-duration training they need for available jobs in the gaming sector.
We are also working to renegotiate the labour market development agreements and labour market agreements for persons with disabilities to better align training with employers' needs.
Students in Canada's education system are the largest source of labour market supply and helping them transition into jobs is a priority for the Government of Canada.
The Youth Employment Strategy is the government's flagship program to help youth, aged 15 to 30, gain skills and work experience to transition into the labour market.
The entertainment software industry, amongst others, can take advantage of this program. The YES is $330 million annually, is led by Employment and Social Development Canada and delivered by 11 federal departments and agencies.
For example, the career focus program helps post-secondary graduates to transition to the labour market through paid internships. This program also helps to better inform youth career choices through labour market information and work experience to help youth make more informed career decisions, find a job, and/or pursue advanced studies.
Through budget 2013, the government provided an additional $70 million over three years for the career focus stream of the youth employment strategy to support internships for recent graduates. As part of budget 2014, the government also announced it would take further steps to ensure youth employment programs kept pace with the evolving realities of the job market. More specifically, efforts will be made to promote internships in high-demand fields, such as the skilled trades and in science, technology, engineering, and math, so that youth can gain the work experience and skills necessary to find and retain jobs in industries such as video gaming, among others.
Furthermore, budget 2014 announced additional measures to ensure that apprentices are getting supports while in technical training, with the introduction of the Canada apprentice loan.
We are also exploring whether there are other opportunities to increase the supply of skilled labour through apprenticeship. Minister Kenney recently concluded a trip to Germany where they are testing new and innovative ways to have the apprenticeship model be applied to a broader range of occupations such as the information and communications technology industry.
ESDC also has a number of other programs that help improve participation of groups that are under-represented in the labour market: for example, the aboriginal skills and employment training strategy, the skills and partnership fund, first nations job fund for aboriginal people, as well as the opportunities fund for persons with disabilities.
Ensuring that Canadians have the first chance at jobs includes enhancing working centres and better connecting Canadians with the available jobs, making sure that employers looking for workers and workers looking for jobs can find each other. Budget 2014 announced additional measures to modernize the job bank, and plans to introduce an enhanced job-matching service, which will automatically match job seekers and employers on the basis of skills, knowledge, and experience.
Before closing, I would be remiss if I did not mention the temporary foreign worker program. Over the last few months, we've had the opportunity to meet with many representatives of the entertainment software and gaming industry. They have impressed upon me their strong commitment and efforts to recruit, train, and retain Canadians to work in the industry. They've also been clear that there are times when they simply cannot find Canadians or train them in time to do critical work, particularly skilled jobs at the top end of the talent continuum. This is either because the age of the industry in Canada means that not enough Canadians have had time to develop these very high-end skills or because some jobs are so highly specialized that there aren't Canadians who have that knowledge.
As a result, the industry has stated that they have and will continue to have needs for temporary foreign workers to fill these positions. They have been clear that they need these workers quickly, and are frustrated when delays in processing labour market opinion applications happen.
Recent and pending reforms to the temporary foreign worker program are not intended to stop the entertainment and software gaming industry from having access to highly specialized temporary foreign workers. In fact, the government is focused upon making sure that employers with a good track record who have demonstrated that there are no available Canadians to do highly paid work have timely access to temporary foreign workers.
The purpose of these reforms is to ensure that temporary foreign workers are not used as substitutes for Canadian workers or in lieu of a proper HR strategy to hire and train Canadians, and that employers who use the program play by the rules. That is why the government is putting in place requirements that companies who apply for temporary foreign workers include a plan outlining the steps they will take to transition to a Canadian workforce. Additionally, the government is introducing administrative monetary penalties as another tool to sanction employers who do not play by the rules.
From the discussions we have had with the industry, we believe these reforms will help the entertainment software and gaming industry and will support its continued growth in Canada.
In conclusion, we would like to add that the committee's study is timely, as the government is currently transforming its skills programming to be increasingly oriented to the evolving needs of employers and the labour market overall. We look forward to seeing the recommendations from the committee's study.
Thank you.