That's a very good question. You're talking to somebody who has actually worked on one of the most successful video games in the world that has come out of Canada. The bottom line is that our brethren, the screen composers who work in video, don't receive a public performance royalty or a reproduction royalty as we do. The idea here would be to include them in that type of copyright remuneration stream.
We all get paid fees up front to do our work, but oftentimes what we have to do is spend most of those fees to make the work for our clients. Copyright remuneration from public performance and reproduction is essential to our livelihood.