Thank you, Mr. Chair.
Thank you, gentlemen, for appearing here today.
Mr. Hilchie, I have witnessed this industry grow quite a bit, because I've been playing on everything from Intellivision—Pong and Sega—to Xbox. PlayStation is what I use now with my son, who unfortunately is coming to the age where he is starting to beat me, so those days will soon be gone....
What is really interesting is not only the value of what we are getting here, but also the other industry that you create. I was doing research for another bill, one on e-sports, which unfortunately didn't get to the committee. In South Korea, for example, they have a minister of e-sports, and in the United States it's a billion-dollar industry.
For those who aren't familiar with e-sports, you'll see this at a theatre. They'll rent a theatre and play video games online. It's to the point where there are actually teams that live together. They play together for years. They train. At the end of the day, all this is done through the video game products.
Maybe you can talk a little about that in terms of its potential beyond just the game you're playing at home with somebody. Also, with that is CGI and the skills that overlap with the movie-making industry. My nephew recently graduated from Sheridan, and he did part of the chariot scene in Ben-Hur as part of that. I want to say that it's extra value added. People think about it as just playing around, either at home or in your basement, but the reality is that other things are leading to more jobs.