I apologize; I didn't have the translation on from the very beginning of your question, but one thing I heard was about women getting into the design of video games and the design of technologies, and about the kinds of obstacles they might find when they're trying to participate in these careers.
Some research has found that obstacles they face include the demand to fit into this masculine culture and to take away some of their own feminine identity in order to do so. Some critiques on that have been about how many people have some feminine characteristics and some masculine characteristics. There's a spectrum there; it's not quite straightforward. But there is a heavily dominated culture, which people feel they have to fit into, if they are excluded from it from the beginning.