The most obvious one is probably MediaSmarts, which does great work providing digital literacy initiatives. There's an eGirls project, eGirls in democracy, I think, at the University of Ottawa. I think the people from those research groups have already spoken to you. I work with Technoculture, Art and Games, which is a research organization that looks at the gaming industry and that kind of thing, out of Concordia University—
On September 26th, 2016. See this statement in context.