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Canadian Heritage committee  Sorry. It's technological protection measures. This individual was selling chips that would modify a video game console to allow it to play pirated goods that bypassed the encryption.

September 25th, 2018Committee meeting

Jayson Hilchie

Canadian Heritage committee  But prior to 2012, you could not get a judgment on it being illegal. In fact, there was a judgment in Quebec that it was not, prior to the Copyright Act being passed. Now we actually have the ability to go after infringers that are creating major issues. I think The Globe and M

September 25th, 2018Committee meeting

Jayson Hilchie

Canadian Heritage committee  —but I could definitely arrange it for you, if you are interested. It really is a wild type of technology that's revolutionizing not just our industry but also a variety of other industries. We did a conference here in Ottawa last October at which we showed how virtual reality w

September 25th, 2018Committee meeting

Jayson Hilchie

Canadian Heritage committee  The first answer is that I think we all see it as an opportunity. The ability to give consumers what they want in the way they want it is one of the reasons our industry is so successful. With respect to the service models, as I said in my statements, it used to be in our indust

September 25th, 2018Committee meeting

Jayson Hilchie

Canadian Heritage committee  If we were using someone else's material in a game that wasn't already owned by the company, then the publishers and developers would have had to license that material, but if it's made by that company, using internal artists it employs, then it would have its own copyright.

September 25th, 2018Committee meeting

Jayson Hilchie

Canadian Heritage committee  One could make an argument that it is now an industry of its own. I think the CEO of the Canadian Olympic Committee just left his job two weeks ago to become the head of an e-sports team in Toronto. That says something. I guess I'll preface it by saying that I think the way we l

September 25th, 2018Committee meeting

Jayson Hilchie

Canadian Heritage committee  That's what Greg did.

September 25th, 2018Committee meeting

Jayson Hilchie

Canadian Heritage committee  Each video game company would have their own agreements with the music they would license, but they would all go through licensing that music and paying for it up front, before the game is made in most cases. It would all be done through agencies and rights-holders groups and thi

September 25th, 2018Committee meeting

Jayson Hilchie

Canadian Heritage committee  We employ 22,000 employees directly and we support another 19,000 indirectly. Those would be people who are working because of the video game industry, such as motion capture artists, and in some cases musicians who work on the games, and so forth, but it would also involve all s

September 25th, 2018Committee meeting

Jayson Hilchie

Canadian Heritage committee  They are in Quebec, Ontario and British Columbia—primarily in Montreal, Toronto and Vancouver, but Edmonton is growing.

September 25th, 2018Committee meeting

Jayson Hilchie

Canadian Heritage committee  The ability to prosecute these people in Canadian courts when we find them in Canada was a huge step forward for us. As I said, our members have already utilized that law in order to tackle one that was a prolific modchip seller for a number of years. I would certainly include

September 25th, 2018Committee meeting

Jayson Hilchie

Canadian Heritage committee  Madam Chair, good afternoon, and thank you to the committee for the opportunity to participate in this study. My name is Jayson Hilchie, and I'm the president and CEO of the Entertainment Software Association of Canada. We represent a number of leading video game companies with

September 25th, 2018Committee meeting

Jayson Hilchie

Industry committee  I'll address the second part, and then I'll get to the e-sports. Absolutely, there is crossover between our industry and computer graphics. This is probably one of the more natural crossovers; they're very similar skill sets. In addition to that, as I said in my opening remarks,

September 28th, 2016Committee meeting

Jayson Hilchie

Industry committee  People are making a living playing video games, absolutely. CBC has done a number of profiles of young Canadian gamers who are making in the six figures playing video games.

September 28th, 2016Committee meeting

Jayson Hilchie

Industry committee  Can I quickly address the first question? On your first comment, what's happening is that because the school system across the country is not picking up on this as fast as necessary, there are organizations filling the gaps. There are extracurricular organizations, things that a

September 28th, 2016Committee meeting

Jayson Hilchie