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Canadian Heritage committee  I'm not currently having difficulty filling those positions in Vancouver because we've seen such a downturn with our largest companies leaving. We've had a number of major studios depart from the city and move to places with higher tax incentives. When some of those employees hav

December 11th, 2012Committee meeting

Brenda Gershkovitch

Canadian Heritage committee  I'm sorry that I can't speak to Gamercamp, having not yet attended, but I can tell you that in my experience from 2005 to now, it's changed dramatically. My biggest measurement is that when I first went to E3, which is one of our biggest events in the industry worldwide, I didn't

December 11th, 2012Committee meeting

Brenda Gershkovitch

Canadian Heritage committee  That's a great question. Thank you. In my previous studio, I had the opportunity to work on mainstream products. We built racing games, and I built three major league baseball games. I did that, and it was a wonderful experience to learn the industry. It was profitable and inter

December 11th, 2012Committee meeting

Brenda Gershkovitch

Canadian Heritage committee  We are focused less on education, although education does come in to some of our games. To give you a couple of examples of properties we're currently working on, our first series is called School 26, and it's built for what we saw was the largest gap in the market in terms of

December 11th, 2012Committee meeting

Brenda Gershkovitch

Canadian Heritage committee  Thank you for that question. The three examples you gave were all excellent examples. I think anything that fosters the entrepreneurial environment that's growing in Canada is fantastic. Startup Canada, which recently took place, was a wonderful success. A very interesting stud

December 11th, 2012Committee meeting

Brenda Gershkovitch

Canadian Heritage committee  My first company, Deep Fried Entertainment, which we grew to a mid-sized studio, did—absolutely. The type of program that he was describing did in fact benefit us, and the tighter timelines we're hearing about would be an additional benefit. We did use that program to bring in Ch

December 11th, 2012Committee meeting

Brenda Gershkovitch

Canadian Heritage committee  Thank you very much, Chair. Thank you very much for having me here today. I'm excited that you're looking thoroughly into the video game industry. It's a very important industry in Canada. We are the third-largest video game development country in the world, and if you look at

December 11th, 2012Committee meeting

Brenda Gershkovitch