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Canadian Heritage committee  I'm sorry; can you rephrase that question for me?

December 11th, 2012Committee meeting

Jaime Woo

Canadian Heritage committee  It's actually quite important that we have a lot of inclusivity. As Brenda was listing off that thing, she was saying gay and lesbians; yes, I'm gay and I'm a person of colour, so this inclusivity matters to me because I want games to be for everyone. I don't want to be looking o

December 11th, 2012Committee meeting

Jaime Woo

Canadian Heritage committee  I think one of the things we're trying to encourage is the idea of games literacy. When I was a kid and I played a game, it was a black box to me. I didn't know how games were created. I knew if I pressed right—Mario is right—and hit A, Mario jumped, but it was in this box and I

December 11th, 2012Committee meeting

Jaime Woo

Canadian Heritage committee  I think there are different ways that Gamercamp can be a vessel for that. One of the main things is getting the games in front of the public. So many games are released that it can be quite difficult for people to get a chance to play all of them. One thing we've seen that we'v

December 11th, 2012Committee meeting

Jaime Woo

Canadian Heritage committee  Hi. I'm Jaime Woo, and I'm going to talk a little bit about Toronto and the video game scene there and a little bit about the festival I co-founded, called Gamercamp. We started Gamercamp in November 2009, so it is in its fourth year. In our most recent festival, which happened

December 11th, 2012Committee meeting

Jaime Woo

Canadian Heritage committee  That would be fabulous. That's great. We don't have the resources to translate it, unfortunately.

December 11th, 2012Committee meeting

Jaime Woo

Canadian Heritage committee  I'm so used to doing everything on my own.... Like, I'm ready to get coffee if anyone needs it.

December 11th, 2012Committee meeting

Jaime Woo

Canadian Heritage committee  As I was saying, if you came to Gamercamp, you would hear inspirational TED-like talks from thought leaders in the gamespace who are from around the world. We have hands-on workshops, because some people, depending on their level of expertise in games, have only played games and

December 11th, 2012Committee meeting

Jaime Woo