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Industry committee  I think one of the great challenges of the 21st century for humanity as a whole is going to be figuring out how to communicate in a globalized and knowledge economy, and what role the Internet is going to play. Last year I bought my first refrigerator that's connected to the Int

March 24th, 2014Committee meeting

Michael Schmalz

Industry committee  The competition model for the video game industry is, I think, quite unique. If you build something really great and you do a good job marketing it, you can and will create your own demand. I think the competition here is to be able to attract great companies to locate in Canada.

March 24th, 2014Committee meeting

Michael Schmalz

Industry committee  We're a hit-based industry and having intellectual property, in particular franchises, is very important. Once you've developed a title that has some “stickiness”, you definitely want to protect it. That can definitely help develop the business. I think that's something the video

March 24th, 2014Committee meeting

Michael Schmalz

Industry committee  One of the games that we're doing right now, Warframe,is a digitally distributed game, and it's being distributed all over the world. So, yes, we're distributing in China and we need some community support and customer support people to support those games. So we're shipping dire

March 24th, 2014Committee meeting

Michael Schmalz

Industry committee  I would say that, in general, the tax incentives that we've seen in Ontario, especially over the past 10 years—and we've been in a dialogue with the Ontario government during that time—have basically brought the Ontario video game industry from when it was very small about 10 yea

March 24th, 2014Committee meeting

Michael Schmalz

Industry committee  Thank you very much. We're not quite to the point where we're looking for those one or two people; we are looking for general skill sets. The problem with the video game industry, in terms of programming, is that we're looking for people with programming languages that are a li

March 24th, 2014Committee meeting

Michael Schmalz

Industry committee  That's a great question, and I get it quite a bit. I would say if you're starting a business in the video game industry, you have to really love games. You have to love the idea that you're creating new and potentially extraordinary experiences, and you have this potential for r

March 24th, 2014Committee meeting

Michael Schmalz

Industry committee  Yes, exactly—

March 24th, 2014Committee meeting

Michael Schmalz

Industry committee  That's part of it, yes, the fact that they have internships. We've been in touch with a number of programs that were mentioned here, at Ryerson and over in B.C. They understand that this is a big part of it, because besides being a great programmer or a great entrepreneur or what

March 24th, 2014Committee meeting

Michael Schmalz

Industry committee  I'd like thank the committee for asking me to speak before you. I'm delighted to tell the story of Digital Extremes and to answer any of your questions about our company or our place in the Canadian and international game industry. Digital Extremes is an independent video game d

March 24th, 2014Committee meeting

Michael Schmalz