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Industry committee I will try to speak as slowly as possible to allow for translation. As I mentioned earlier, the game console industry and the gaming industry have a different approach to devices and how we make our consoles, and they are manufactured to be as durable as possible. If you go on e
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee That's a good question. Again, our industry is somewhat unique in this regard. Even when a console is discontinued and is no longer for sale, the parts will be available. I'm not saying they will be in perpetuity, but again, our three major console makers.... There are still peop
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee I'll try to respond. Can you hear me? I'll try to speak as slowly as possible. Thanks, Han. It's always good to see you. What we have concerns with here is, as I mentioned earlier, that the vast majority of repairs that would be necessary to fix or make a console work can be d
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee That's okay, too.
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee It's not good news. Our concern is on several fronts. Cheating is bad news, but again, it opens up the opportunity for bad actors to hide behind the auspices of repair for piracy and infringement. Yes, it includes cheating. It includes the copying of games—
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee Thanks for bringing this up. There's been a lot of talk of manufactured obsolescence throughout the debate on Bill C-244. In our industry, I like to think that we build our products with manufactured longevity. What I mean by that is—
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee Okay, just let me know when I can proceed.
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee Certainly.
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee I'd have to see it more closely, but in theory, yes. We sent a written submission that includes an amendment we prepared that's similar to the Digital Millennium Copyright Act, and I think that language is ideal. Certainly, any process that looks at amendments for classes is some
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee I appreciate that. I actually had an opportunity, when responding to Mr. Masse, to reference the triennial review process. However, if I have a bit more time, one of the things we're asking is to look at this from the most practical level possible and to try to weigh the pros a
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee Thanks, Mr. Masse. Thank you as always for being an avid player. I think the best way to describe this is to use a quote from the U.S. Copyright Office. Mr. Rosborough mentioned the triennial review of the Digital Millennium Copyright Act, whereby they assess different classes a
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee I'm sorry. Can I...?
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee That's exactly correct. Let me quote something from the WIPO guide on Internet treaties, which will speak to this: “...once placed on the market for such purpose,” circumvention tools and exceptions “would become available to all to use with impunity.” You're right on here. It
February 8th, 2023Committee meeting
Paul Fogolin
Industry committee Thank you, Mr. Chair and honourable committee members, for the opportunity to speak to you about Bill C-244. My name is Paul Fogolin, and I'm the vice-president of policy and government affairs for the Entertainment Software Association of Canada. We represent major video game c
February 8th, 2023Committee meeting
Paul Fogolin