I think the internal mobility between studios is a sign, especially in Montreal, that we now have a really great ecosystem of talent that can flow from one studio to another. People are really project driven. They want to work on a specific challenge they'll find in a DC game or in a BioWare game and so on. They feel free to move around. It's good to get that mix of talent.
On October 25th, 2012. See this statement in context.