Thank you all for being here with us.
I'm going to ask questions in a slightly different vein.
Mr. Iwaniuk, when you were speaking about the development phase of a game, you mentioned that 70% of the work is really done by artists, not programmers.
My question is for all of you. Could you please explain the life cycle of a game being developed? How many people would be involved and how many processes would it go through from conception until it reaches the consumer?