Is there a way to reconcile these two realities? For example, on Tuesday we heard from representatives of the Writers Guild of Canada. They explained that the script for a video game was three times longer than for a film because there are peripheral characters. There are also those small voices you hear in the background when you are walking around a digital world.
Should training be adapted to this new situation? For example, there are an increasing number of people who did not study in a field traditionally associated with video games who will go on to work in that sector, correct?