I want to touch on one thing. There's a lot of discussion about creators, yet, as you well know, it's a very heterogeneous group, covering a multiplicity of sectors but also a level of sophistication. Creators of large works are from more traditional industries where there are set patterns of copyright and there's more of a sophisticated understanding of copyright itself and where the act they believe should be changed.
We've also been doing quite a bit of work to look at a much different group of creators, potentially your average creator, someone who is creating but may not have a sophisticated understanding of copyright. One of the things we've been trying to do is better understand—and this comes back to copyright literacy—it's equipping creators not only with a basic understanding of copyright so they can better leverage their rights, better monetize their rights, and better protect and negotiate contracts. It's also so they can better speak to policy-makers about what they'd like to see from the copyright and the general arts frameworks. I think there's a whole list of a lot of different issues that more sophisticated rights holders have brought forward. Then I think there's a list that we probably haven't yet heard a lot about from your average creator.